Gamification and the Information Society

Technologies developed since the 1950s have totally transformed the relationship between human beings and machines and recent advances in so called “smart” technologies and applications represent a further shift in the transfer of intelligence from humans to the technologies and machines we develop to serve us and give us more control over our personal world.

We seek to influence the future development of business and society by recognising both the potential and the dangers of these trends and how they might by shaped by good gamification practices applied in collaborative partnerships with individuals and organisations across all sectors that share the vision articulated in David Wortley’s book “Gadgets to God

Email: or Mobile: +447896659695